Display - ST77xx TFT

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Plugin details

Type: Display

Name: ST77xx TFT

Status: DISPLAY

GitHub: _P116_ST77xx.ino

Maintainer: TD-er, tonhuisman, (WDS)

Used libraries: Adafruit GFX, Adafruit ST77xx, prenticedavid/Adafruit_ST7796S_kbv (local copy)

Description

The ST7735, ST7789 and ST7796 chip families drive color TFT displays in various resolutions, and usually support 65535 colors (RGB565 coded).

This plugin supports these display models:

  • ST7735 with resolutions 128 x 128, 128 x 160 and 80 x 160 pixels

  • ST7789 with resolutions 240 x 320, 240 x 240, 240 x 280 and 135 x 240 pixels

  • ST7796 with resolution of 320 x 480 pixels.

The plugin can be configured to show predefined text, a reservation for up to 24 lines is made, but only the lines that can fit on-screen will be shown, or via commands, sent via http or from rules, text or graphical elements like lines, rectangles, circles, pixels, etc., can be shown.

Hardware

A few images, grabbed from suppliers on Aliexpress, showing available & supported displays:

ST7735 128 x 128 pixels

ST7735 128 x 128 pixels

ST7735 128 x 160 pixels

ST7735 128 x 160 pixels

ST7735 80 x 160 pixels

ST7735 80 x 160 pixels

ST7789 240 x 320 pixels

ST7789 240 x 320 pixels

ST7789 240 x 240 pixels

ST7789 240 x 240 pixels (This model has no CS pin available)

ST7789 240 x 280 pixels

ST7789 240 x 280 pixels (some have rounded corners, in that case corner-pixels are addressable but not visible)

ST7789 135 x 240 pixels ST7789 135 x 240 pixels on LilyGo ESP32 module

ST7789 135 x 240 pixels (separate and integrated modules)

ST7796 320 x 480 pixels on WT32 SC01 module ST7796 WT32 SC01 circuit board

ST7796 320 x 480 pixels display on WT32 SC01 unit

Connections

These displays are connected using the SPI interface, minimally with 3 signal wires, though most also support the CS signal, so 4-wire SPI can be used, to allow multiple SPI-connected devices.

The text on most displays is somewhat confusing, as not the usual SPI names are used:

ESP         TFT
--------    ------
3V3     --- VCC (most displays only support 3.3V)
GND     --- GND
MOSI    --> SDA
CLK     --> SCL/SCK
(gpio)  --> DC
(gpio)  --> CS (optional, not available on all displays)
(gpio)  --> RES (optional)
(gpio)  --> BLK (optional)

(gpio) = configurable GPIO pin.

Device

Device configuration
  • Name A unique name should be entered here.

  • Enabled The device can be disabled or enabled. When not enabled the device should not use any resources.

Actuator

  • GPIO -> CS (optional) Select the GPIO pin to use for the CS connection. If the display doesn’t have a CS connection it can be set to None.

  • GPIO -> DC The GPIO pin to use for the DC connection (Data/Command).

  • GPIO -> RES (optional) Select the GPIO pin to use for the RES (reset) connection. If the display doesn’t have a RES (or RST) connection, or no free pin is available, it can be set to None. If it is set to None, for proper operation it may need too be wired to the Reset connection on the ESP, so the device is initialized correctly.

  • GPIO -> Backlicht (optional) Select the GPIO pin to use for controlling the backlight. To save power, the backlight can be dimmed, or turned off if the display is turned off. If set to None, usually the max. brightness is used for the backlight.

  • Backlight percentage The backlight can be controlled via PWM modulation on the Backlight (BLK) pin of the display. This is set as a percentage between 1 and 100.

  • Display button A GPIO pin can be configured to wake the display on demand. This, combined with the Display Timeout setting, can preserve the lifetime of the display, and save some power.

  • Inversed Logic When checked, reverses the pin-state action of the Display button gpio. This allows an external circuit, f.e. an IR sensor, that may provide a high signal when activated, to wake the display.

  • Display Timeout Select the timeout in seconds to turn off the display after the last update or wake-up. Only used if the Display button is also configured.

  • TFT Display model Select the hardware model that is connected. Currently there are only preset resolutions available.

Available options:

TFT Display model options
  • ST7735 128 x 128px Allows about 12 lines of text in the smallest font scaling setting (the 13th line will be distorted, as the bottom 2 pixellines aren’t available)

  • ST7735 128 x 160px Allows 16 lines of text in the smallest font scaling setting.

  • ST7735 80 x 160px Allows 16 lines of text in the smallest font scaling setting.

  • ST7735 80 x 160px (Color inverted) Special color inverted configuration as used in f.e. M5Stack StickC.

  • ST7789 240 x 320px Allows 32 lines of text in the smallest font scaling setting. Predefined text only goes to 24, extra lines can be displayed from rules or external commands.

  • ST7789 240 x 240px Allows 24 lines of text in the smallest font scaling setting.

  • ST7789 240 x 280px Allows 28 lines of text in the smallest font scaling setting. Predefined text only goes to 24, extra lines can be displayed from rules or external commands.

  • ST7789 135 x 240px Allows about 13 lines of text in the smallest font scaling setting (the 14th line may be distorted because of a lack of pixellines).

  • ST7796 320 x 480px Allows 32 or 48 lines of text in the smallest font scaling setting.

Layout

  • Rotation Depending on how the display is to be mounted/installed, it may be needed to rotate the content, or with a non-square resolution, to use the display in Landscape layout instead of the default Portrait.

Available options:

Rotation

The available options rotate the display in a clock-wise direction.

  • Text print Mode Defines the handling of text when predefined text or text via the txt or txtfull subcommands (see below) is displayed.

Available options:

Text print mode
  • Continue to next line Simply ‘prints’ all text to the display, with automatic overflow to the next line(s) if the text doesn’t fit on the current line.

  • Truncate exceeding message Display the provided message, but any excess at the right border of the display is discarded.

  • Clear then truncate exceeding message Clear from the current cursor position to the end of the display, then display the provided message, but any excess at the right border of the display is discarded.

Default setting is Truncate exceeding message.

  • Font scaling The scaling factor for the currently active font. Select a factor between 1 and 10.

  • Clear display on exit When checked, will clear the display when the task is disabled, either from settings or via the TaskDisable command. The screen will be turned off, and when a backlight pin is configured, also the backlight is turned off.

  • Write Command trigger The command to handle any commands for this device can be selected here. This can make the commands compatible with other (tft) displays, using the same command structure via the ESPEasy Adafruit Graphics helper class.

Available options:

Write-command trigger
  • tft

  • st77xx

  • st7735

  • st7789

  • st7796

The command is handled non-case sensitive. See below for available commands and subcommands.

  • Wake display on receiving text When checked, the display will be enabled once any content is written to the screen, either triggered by the Interval, or from a command. Default checked.

  • Text Coordinates in col/row When checked, the coordinates for the txp, txz and txtfull subcommands will be handled in cursor columns & rows, instead of pixels. Column and row are calculated from the current font size and font scaling settings.

  • Background-fill for text When checked, for any text-line sent to the screen, the entire background (including top and bottom lines) will have the provided background color, unless transparent is used (Background color == Foreground color). Default checked.

Content

  • Foreground color

  • Background color

These are the default colors, used to display the content as configured below (if any). The background color is also used as the Clear screen color.

Colors can be specified in 3 ways:

  • Color name Some named colors are recognized: White, Black, Red, Green, Blue, Yellow, Orange, Navy, Darkgreen, Cyan, Darkcyan, Maroon, Purple, Olive, Magenta, Lightgrey, Darkgrey, Pink and Greenyellow. If any of these colors is recognized, the name will be shown.

  • #RGB565 A # prefixed, 1 to 4 digit, hex-coded color value in RGB565 format (5 bits red, 6 bits green, 5 bits blue) giving the max. number of 65535 colors. This is the value that is shown after the settings are saved, and it is not one of the known color names.

  • #RRGGBB A # prefixed, 6 digit, hex coded RGB color value. Will be transformed to an RGB565 value!

If the Foreground and Background colors are the same, the background color will become transparent. If the Forground color is empty, as a default white will be set.

  • Line 1..24 Predefined content can be specified. The number of lines used depends on the size of the display, the font used and the font scaling that is set. On a 240x240 pixel display, with the default font, and font scling set ot 1, all 24 lines will be displayed, but when using font scaling 2, then only the first 12 lines are displayed. If more lines are needed, then they should be set from the rules or an external source, like commands via http.

The usual variables, like [Taskname#Valuename], or %v1%, system variables, formulas and functions can be used.

Input length is limited to 60 characters per line. If a longer calculated text is needed for a line, then it should be set from the rules or from an external source via http commands.

Next to Line 24, the remaining capacity in characters is displayed.

The total combination of lines * input length can not exceed 1000 characters (sized dynamically), as there is limited storage per task available for these settings. An error message will be shown after (trying to) save the settings, any excess content will be discarded!

Example:

Save error
  • Interval By default, Interval will be set to 0. If set to a non-zero value, the pre-configured content will be updated automatically using that interval (seconds). Depending on the Text print Mode setting, content that may have been draw from rules or external commands, may be erased.

Values

The current text-cursor position is available in 2 variables CursorX and CursorY, that will be updated on every change of text or received command. No events are generated, and these values will never be sent to controllers.

The values can be used in rules, if desired. They will follow the Text Coordinates in col/row setting.

Commands

Command Syntax

Extra information

This plugin allows dynamic configuration of the command-trigger. Available triggers are:

  • tft

  • st77xx

  • st7735

  • st7789

  • st7796

The default trigger is st77xx

Some commands are postfixed with cmd, indicating device specific commands. Not device-specific commands are genericly applicable to all Adafruit Graphics enabled devices, using the ESPEasy AdafruitGFX_helper module.

st77xxcmd,on
Switch the display on.
st77xxcmd,off
Switch the display off. If the Backlight is connected and configured, that will also be turned off.
st77xxcmd,clear
Clear the display, using the default background color.
st77xxcmd,backlight,<percentage>
Set the level of backlight brightness, from 1..100%. Only applicable if a backlight pin is configured.

Generic commands: <trigger> is the command-trigger, documented above.

Generic notes:

  • If a text has comma’s or spaces, then it should be ‘wrapped’ in either double quotes ", single quotes ' or back-ticks `.

  • For color arguments, see how colors can be defined in the txc subcommand description.

  • Commands and subcommands are not case-sensitive.

<trigger>,clear[,<color>]

Clear the screen using last set background color, or a specified color. Background color is either from configuration or txc subcommand.

<trigger>,rot,<rotation>

Rotate the display orientation clock-wise from the initial position, where rotation can be: (current display content will stay as-is!)

  • 0 : No rotation

  • 1 : 90 degrees

  • 2 : 180 degrees

  • 3 : 270 degrees

<trigger>,tpm,<TextPrintMode>

Select the Text print Mode

  • 0 : Continue to next line (wrap text onto the next line)

  • 1 : Truncate exceeding message (cut-off text that won’t fit on the screen width)

  • 2 : Clear then truncate exceeding message (Clear to width of screen, then print the message)

  • 3 : Truncate and center message in available space, when maxTextWidthPixels is provided in txtfull subcommand. Will act like 1 : Truncate exceeding message if no width provided.

<trigger>,txt,<text>

Write simple text (entire rest of the text provided), use last position, color and size. Color is either from configuration or txc subcommand.

<trigger>,txp,<x>,<y>

Set text position (move the cursor). Depending on the setting Text Coordinates in col/row, these coordinates are pixels (default) or column/rows.

<trigger>,txz,<x>,<y>,<text>

Set text position (move the cursor) and print the text. Combines the txp and txt commands in 1. Depending on the setting Text Coordinates in col/row, these coordinates are pixels (default) or column/rows.

<trigger>,txl,[<line>],<text>[,[<line>],<text>...]

Print 1 or more texts on specified lines, starting at column 1. If a <line> is not specified (the comma must still be there!) the next display-line will be used, depending on current font-height, if the initial <line> is not specified, starts at line 1. <line> must be a positive integer value.

Always uses column/rows mode (and restores the currently active pixels or column/rows mode).

<trigger>,txc,<foreColor>[,<backgroundColor>]

Set text color (background is transparent if not provided, or the same as the foreground color).

Colors can be specified in 3 ways:

  • Color name Some named colors are recognized:
    • Full color display: White, Black, Red, Green, Blue, Yellow, Orange, Navy, Darkgreen, Cyan, Darkcyan, Maroon, Purple, Olive, Magenta, Lightgrey, Darkgrey, Pink and Greenyellow.

    • 7-color (eInk) displays: White, Black, Red, Green, Blue, Yellow and Orange

    • Monochrome (eInk, 1 add. color, and 1 or 2-tone greyscale) displays: White, Black, Inverse, Red, Light and Dark

  • #RGB565 A # prefixed, 1 to 4 digit, hex-coded color value in RGB565 format (5 bits red, 6 bits green, 5 bits blue) giving the max. number of 65535 colors.

  • #RRGGBB A # prefixed, 6 digit, hex coded RGB color value. Will be transformed to RGB565!

<trigger>,txs,<size>

Set font scaling option. Only values from 0 to 10 are accepted. 0 assumes 1 by default.

Some display types may limit or extend the maximum accepted size.

<trigger>,txtfull,<x>,<y>,<size=1>,<foreColor=current>,<backColor=foreColor>, <textPrintMode=current>,<maxTextWidthPixels=0>,<text>

Write text at position X/Y with all options. Depending on the setting Text Coordinates in col/row, these coordinates are pixels (default) or column/rows.

All options that have a default specified (size, foreColor, backColor) can be left out, but text is expected. ForeColor and BackColor use the last set Foreground and Background colors (that will by default be white and transparent if not provided).

textPrintMode can be passed an invalid value (f.e. -1) to use the current setting.

maxTextWidthPixels can be used to have textPrintMode > 0 (see tpm subcommand) but clear only a limited area width instead of clearing until the right edge of the screen. 0 implies that the right edge of the screen is used.

<trigger>,asciitable[,<offset>,<fontscaling>]

Show an ascii table on the display, starting at position 0,0. Display is not cleared before drawing the table.

offset is in steps of 32 characters (0x20), and by default starts at 0x80, showing the ‘high ascii’ characters for the current font. Applicable range is -4..3, allowing to view the entire supported character set. The CR (0x0D) and LF (0x0A) characters are replaced by a space to not disturb the table on screen.

fontscaling can be changed, from the default value 2, to enlarge the characters (possibly rendering less characters of the table, hence the offset can be applied). Does not change the current fontscaling setting.

This command is not available in builds that use the LIMIT_BUILD_SIZE compile-time option, as it is intended for debugging/development use.

<trigger>,font,<fontname>

Switch to font. Also applies font settings to recalculate the max. column and row settings.

Depending on compile-time settings, none or multiple fonts are available.

  • default The default 6 * 10 font, includes most of the special characters like degrees centigrade and a few valuta symbols.

Enabled by default, but disabled in memory-challenged builds: (most extra fonts do not include special symbol characters)

  • sevenseg24 A rather large 7-segment 21 * 48 font

  • sevenseg18 A somewhat less large 7-segment 16 * 34 font

  • freesans A sans-serif 10 * 21 font

Usually disabled fonts: (can be enabled in a Custom build, default enabled in the MAX builds)

  • angelina8prop A proportional, handwriting, 6 * 16 font

  • novamono8pt A modern 9 * 16 font

  • unispace8pt A modern 12 * 24 font

  • unispaceitalic8pt A modern italic (slanted) 12 * 24 font

  • whiterabbit8pt A modern 12 * 24 font

  • robotomono8pt A modern 8 * 10 font

  • angelina12prop A proportional, handwriting, 8 * 24 font

  • novamono12pt A modern 13 * 34 font

  • repetitionscrolling12pt A modern 13 * 24 font

  • unispace12pt A modern 13 * 18 font

  • unispaceitalic12pt A modern italic (slanted) 13 * 18 font

  • whiterabbit12pt A modern 13 * 18 font

  • robotomono12pt A modern 13 * 18 font

  • amerikasans16pt A proportional 17 * 20 font

  • whiterabbit16pt A modern 16 * 20 font

  • robotomono16pt A modern 16 * 20 font

  • whiterabbit18pt A modern 18 * 22 font

  • whiterabbit20pt A modern 20 * 24 font

Standard disabled fonts (even on MAX builds), that can be enabled in a custom build:

  • roboto8pt A modern 9 * 16 font (proportionally spaced)

  • roboto12pt A modern 13 * 18 font (proportionally spaced)

  • roboto16pt A modern 16 * 20 font (proportionally spaced)

  • robotocond8pt A modern 9 * 16 font (Roboto Condensed, proportionally spaced)

  • robotocond12pt A modern 13 * 18 font (Roboto Condensed, proportionally spaced)

  • robotocond16pt A modern 16 * 20 font (Roboto Condensed, proportionally spaced)

NB: Roboto is used as the default Android font since Android 4.1, and very readable, even when using small fonts on a small display.

<trigger>,l,<x1>,<y1>,<x2>,<y2>,<color>

Draw a simple line between point x1,y1 and x2,y2, using the (required) color, 1 pixel wide.

<trigger>,lh,<y>,<width>,<color>

Draw a horizontal line (width = Line ‘width’ in pixels (positive = right of first point, negative = left of first point).

<trigger>,lv,<x>,<height>,<color>

Draw a vertical line (height= Line ‘height’ in pixels (positive = below first point, negative = above first point).

<trigger>,lm,<color>,<x1>,<y1>,<x2>,<y2>[,<colorN>][,<xN>,<yN>[,...]|c]

Draw a continuous multi-line between point x1,y1, x2,y2, x3,y3, etc. using the (required) color, 1 pixel wide. The segments of line are drawn straight.

If the last y argument is missing, then the last x argument will be ignored.

If the argument value c is used, the multi-line is closed to the original starting coordinate, and drawing is stopped.

If <colorN> is used, then from the next segment that color will be used. Color can be changed multiple times if desired.

<trigger>,lmr,<color>,<x>,<y>,<dx1>,<dy1>[,<colorN>][,<dxN>,<dyN>[,...]|c]

Draw a continuous multi-line starting at point x,y, moving relatively using the delta-x (dx) and delta-y (dy) values, etc. using the (required) color, 1 pixel wide. The segments of line are drawn straight.

If the last dy argument is missing, then the last dx argument will be ignored.

If the argument value c is used, the multi-line is closed to the original starting coordinate, and drawing is stopped.

If <colorN> is used, then from the next segment that color will be used. Color can be changed multiple times if desired.

<trigger>,r,<x>,<y>,<width>,<height>,<color>

Draw a rectangle.

<trigger>,rf,<x>,<y>,<width>,<height>,<bordercolor>,<innercolor>

Draw a filled rectangle.

<trigger>,c,<x>,<y>,<radius>,<color>

Draw a circle.

<trigger>,cf,<x>,<y>,<radius>,<bordercolor>,<innercolor>

Draw a filled circle.

<trigger>,t,<x1>,<y1>,<x2>,<y2>,<x3>,<y3>,<color>

Draw a triangle.

<trigger>,tf,<x1>,<y1>,<x2>,<y2>,<x3>,<y3>,<bordercolor>,<innercolor>

Draw a filled triangle.

<trigger>,rr,<x>,<y>,<width>,<height>,<corner_radius>,<color>

Draw a rounded rectangle.

<trigger>,rrf,<x>,<y>,<width>,<height>,<corner_radius>,<bordercolor>,<innercolor>

Draw a filled rounded rectangle.

<trigger>,px,<x>,<y>,<color>

Print a single pixel.

<trigger>,pxh,<x>,<y>,<color1>[,<color2>,...]

Print a horizontal chain of colored pixels (left to right, starting at position x,y). Just supply as many colors as pixels that need to be painted.

<trigger>,pxv,<x>,<y>,<color1>[,<color2>,...]

Print a vertical chain of colored pixels (top to bottom, starting at position x,y). Just supply as many colors as pixels that need to be painted.

<trigger>,bmp,<x>,<y>,<filename.bmp>

Display a bmp file (24 bit colors) with left/top at position x,y, with the current Rotation setting accounted for.

x and/or y can be negative to apply an offset for display. Width or height can not be adjusted, the full width & height of the bitmap are used.

The bitmap overwrites anything that was already displayed in the now overwritten area. After a bitmap is displayed, text/graphics can be placed on top of it using the available text and drawing commands, as listed above. By using the same background color as the foreground color (transparent), the image ‘behind’ the added text/graphics will stay intact.

The file can be read from SD-card, when available, and the bmp file is not found on the internal file storage.

<trigger>,btn,<state>,<mode>,<x>,<y>,<w>,<h>,<id>,<type>,<ONcolor=blue>,<OFFcolor=red>, <CaptionColor=white>,<fontsize>,<ONcaption>,<OFFcaption>,<BorderColor=white>, <DisabledColor=0x9410>,<DisabledCaptionColor=0x5A69>,<TaskIndex>,<Group>, <SelectGroup>,<objectname>

As a companion to the ESPEasy_TouchHelper, the AdafruitGFX_helper takes care of drawing button objects via this subcommand.

All arguments must be provided, though most can be empty, but all separator-commas must still be provided.

  • state : 0 = off, 1 = on, -1 = off + disabled, -2 = on + disabled.

  • mode : 0 = normal, -1 = initial, -2 = clear button area.

  • x,y,w,h : button left-top coordinate, width and height.

  • id : object id nr. Not used for drawing the button, but passed to be used in rules from the ESPEasy_TouchHelper.

  • type : combination (addition/and operation) of button type (bits 0..3) and button layout (bits 4..7), when negative (multiplied by -1) will clear the button area.

    • button types : 0 = none, 0x01 = rectangle, 0x02 = rounded rectangle, 0x03 = circle, 0x04 = left arrow, 0x05 = up arrow, 0x06 = right arrow, 0x07 = down arrow.

    • button layouts : 0 = center aligned, 0x10 = left aligned, 0x20 = top aligned, 0x30 = right aligned, 0x40 = bottom aligned, 0x50 = left top aligned, 0x60 = right top aligned, 0x70 = right bottom aligned, 0x80 = left bottom aligned, 0x90 = no caption, 0xA0 = bitmap (see ONcaption / OFFcaption).

  • ONcolor / OFFcolor : fill color when button state is on or off and enabled.

  • CaptionColor : color used for caption text.

  • fontsize : size of the font for writing the caption, range 1..10.

  • ONcaption / OFFcaption : The caption to show when state is on or off, when empty the objectname will be used. For button layout = bitmap a .bmp filename should be entered, that is available on the filesystem, optionally prefixed with an x and y offset, in pixels, to enable f.e. drawing a small bitmap centered on a button. The format with these optional arguments is: [<x>[,<y>],]bmpfile.bmp

    • If a caption contains space(s), comma(s) or quote(s), it must be quoted with a different quote (double/single/backtick).

    • Captions can use variables as available in rules, like plugin values via [taskname#valuename], %vNN%, %<systemvariable>% and {<function>} formats.

  • BorderColor, DisabledColor, DisabledCaptionColor : A separate border color can be specified, and a fill-color and caption color for disabled buttons.

  • TaskIndex : The Task number for the display the button is to be drawn on. Not used, but passed to be used in rules from the ESPEasy_TouchHelper.

  • Group : The group this button is a member of. Not used for drawing the button, but passed to be used in rules from the ESPEasy_TouchHelper.

  • SelectGroup : The group that will be activated by this button. Not used for drawing the button, but passed to be used in rules from the ESPEasy_TouchHelper.

  • objectname : Required The name of the button object, will be used as a caption if no ONcaption and/or OFFcaption are provided. Not required if both an ONcaption and OFFcaption are provided.

NB: This command wil only draw a button, it will not respond to any action. The action is usually provided by a touch screen like Touch - XPT2046 touchscreen on TFT display and P123_page.

<trigger>,defwin,<x>,<y>,<w>,<h>,<windowId>[,<rotation>]

Example: (Display Task is named st7796, using trigger st77xx)

on window1 do
  if %eventvalue1|1%=1 // on = default
    st77xx,defwin,20,50,390,219,1,1 // Window 1, using rotation 1
    st77xx,win,1 // Select window
    st77xx,rot,1 // Select rotation
    st77xx,clear // Clear area
    st77xx,r,0,0,[st7796#width],[st7796#height],white // Draw a white border
    st77xx,win,0 // Return to Window 0
  else
    asyncevent,removewindow=1 // Remove Window 1
  endif
endon
on removewindow do
  if [st7796#iswin,%eventvalue1|-1%]=1 // Does the Window exist?
    st77xx,win,%eventvalue1% // Select window
    st77xx,clear // Clear area
    st77xx,delwin,%eventvalue1% // Delete Window
    st77xx,win,0 // Return to Window 0
  endif
endon

Define Window.

When enabled, the Window feature of the plugin can be used to define custom areas of the screen as a window. Any printing and drawing can then be limited to that area, having a coordinate system from 0,0 to <w>,<h>.

Window 0 is the default window, having the native size of the display. The coordinates, width and height for the defwin subcommand must be specified in pixels.

  • x,y: The top-left coordinate of the window, according to the native resolution of the screen. This coordinate will become the 0,0 coordinate of the new window.

  • w,h: The width and height of the window.

  • windowId: The Id of the new window, can be any value from 1 to 255. When re-using an Id, the previous definition will be overwritten.

  • rotation: Optional. The rotation, identical to the rot subcommand, that the window dimensions are related to. When not specified, the current rotation setting will be used. Internally, the dimensions are transformed to the dimensions for rotation 0, and on each change of rot, all windows will be re-calculated to have the dimensions corresponding with the new rotation setting.

<trigger>,delwin,<windowId>

Delete Window.

When no longer needed, a window definition can be deleted using this subcommand.

  • windowId: The window Id of a previously defined window.

<trigger>,win,<windowId>

Select Window.

To make a window active, is must be selected using this subcommand.

  • windowId: The window Id of a previously defined window.

Change log

New in version 2.0:

added 2021-11-06 Add support for ST7796 displays

added 2021-08 Moved from an external forum to ESPEasy.